AI Insights · Timothy · July 2024
Top 5 Character Collection Games on iOS in Uruguay: Q2 2024
Discover how the top 5 character collection games performed on iOS in Uruguay during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 character collection games on iOS in Uruguay showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics:
Brawl Stars from Supercell saw a significant uptick in both downloads and revenue. Downloads peaked at 3.7K in the week of May 6, while revenue reached a high of approximately $5.6K in late April. Weekly active users also increased steadily, peaking at around 14.7K in early May before stabilizing at around 13.8K by the end of June.
Squad Busters, another title from Supercell, launched at the end of May. It initially garnered strong interest with nearly 14.8K downloads in its first week. However, downloads and active users saw a sharp decline thereafter, with downloads dropping to 543 and active users plummeting to 380 by the end of June. Revenue also saw a decrease, starting at $1.6K and ending at approximately $1.5K.
Free Fire: 7th Anniversary from Garena International maintained a stable performance throughout the quarter. Revenue hovered around $3K each week, peaking at $4K in early April. Downloads remained consistent, averaging around 1.3K weekly. Weekly active users, though slightly fluctuating, remained strong with a peak of approximately 59.3K in early April and a slight dip to around 55.1K by mid-June before recovering to 55.1K by the end of June.
Subway Surfers from Sybo Games experienced modest but steady metrics. Downloads remained fairly consistent, averaging around 950 per week. Revenue was steady, peaking at $85 in early June. Active users saw a slight increase, peaking at around 17.3K in late May.
EA SPORTS FC™: UEFA EURO 2024™ from Electronic Arts had a varied performance in Q2 2024. Downloads were stable, averaging around 670 per week, with a slight increase in mid-June to 882. Revenue showed fluctuations, peaking at approximately $3.4K in late May. Active users saw a general upward trend, peaking at around 14K in mid-June.
These insights, derived from Sensor Tower data, highlight the varying levels of engagement and monetization strategies of top character collection games in Uruguay. For more detailed insights, visit Sensor Tower.